Fairly straightforward champion. I played him primarily as a tank and a jungler, though I did do well with him top lane when I tried him out there. I also built him primarily tanky, and I know people have been successful with more AP heavy builds, so he has some versatility in that regard. Bump/Like/Follow to support the series: na.leagueoflegends.com www.facebook.com twitter.com In my opinion, he's not quite a Leona or Amumu in terms of playstyle. He's a fantastic initiator and can pull off some very solid ganks, but his kit is somewhat more disjointed than either of the other two. He plays very similarly to both when played as a tank. Painfully slow champion. I had my most success building boots of mobility and ganking very frequently in the early game (while the move speed 5 boots knock off when you get in combat, once you're in you're usually able to lock someone down long enough for a kill). But all that said, don't take my advice as the be-all, end-all -- I have more t! o contribute with him in terms of mechanics than I do in recommended builds. Here's how I built. Let me stress that this is *NOT* the only way to play this guy, and I tended towards very tanky for my team. Heavier on AP works, and I've seen it work. Masteries -- 21/9/0 or 21/0/9, your call, but the offensive is prioritized around AP and casting buffs. You can go more defensive if you want, but he does decent enough damage that it isn't bad to improve on it w/ masteries even if you're tanking. Runes
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